“Worming My Blues Away” makes a great one-shot convention game, because it starts in media res, after the player characters have just finished repelling an incursion by the Isopterans. And RavenCon, as always, was a great convention. The RavenCon staff were friendly, professional, and responsive. In a fast-changing world, it’s good to know that there are some things on which one can depend.
Nick Ahlhelm invited Brandon Blackmoor to sit in on the SuperPowerCast. They discussed Bulletproof Blues Second Edition, Brandon’s history with superheroes, and how neither of them has seen Amazing Spider-Man 2 or X-Men: Days of Future Past yet.
Counting down: two days until our Kickstarter for Bulletproof Blues Second Edition! This evening, Brandon Blackmoor (Evil Mastermind of Kalos Comics) sat in with Mike Lafferty, Sean Izaakse, and a few other gaming luminaries to discuss comics and their favorite “alternate continuities”. It should be posted to the BAMF! podcast in the next day or so, so keep an eye out!
[As always, I think I sounded like an idiot, and I wish I had talked more about the talented folks who will be contributing art and stretch goals for Bulletproof Blues Second Edition. Aaargh! — BSB]
However, we don’t want you to leave the Kalos Comics blog unsatisfied, so here is a sketch from Sean Izaakse, and one of our favorites: Chloe Zhang, also known in North America as Manticore. Chloe Zhang is the photogenic, famous, and brilliant daughter of Zhang Ka-shing, one of the twenty richest people in the world. Fun fact: In China, Chloe’s superhero persona is known as “Dragon’s Lovely Daughter”, while in Japan, she is known as “Super Demon Rider Girl”.
Brandon Blackmoor was invited to chat with Jonah Knight, Michael Mason, and Jeremiah Lee on the Pros and Cons podcast. The topics was indie game design (past and present). Check it out!
We’ve received the print proofs from DriveThruRPG, but we need to make some changes to the layout before we approve the book for print. The margins at the top and in the center of the book (the “gutter”) both need to be made larger to make the physical book easier to read. We also need to make some changes in how the character write-ups are presented in the final chapter, particularly the attributes and powers. What was acceptable for display on a tablet (or so we thought at the time) just looks terrible in print. Of course, making these changes will take us some time, but we’ll get it done as soon as we can.
Brandon Blackmoor was a Gaming guest at MystiCon 2013 in Roanoke, VA. With the permission of his fellow panelists, he recorded most of the panels he was on. We hope you find them interesting.
Friday
Gaming For Beginners (Bob Flack (M), Steve Long, Brandon Blackmoor, Rachael Hixon, Greg Porter)
Game Development (Brandon Blackmoor (M), Mike McPhail, John Meagher, Charles Matheny, Greg Porter)